Parallel Motion Simulation of Large-Scale Real-Time Crowd in a Hierarchical Environmental Model

Mathematical Problems in Engineering. 2012;2012 DOI 10.1155/2012/918497

 

Journal Homepage

Journal Title: Mathematical Problems in Engineering

ISSN: 1024-123X (Print); 1563-5147 (Online)

Publisher: Hindawi Publishing Corporation

LCC Subject Category: Technology: Engineering (General). Civil engineering (General) | Science: Mathematics

Country of publisher: Egypt

Language of fulltext: English

Full-text formats available: PDF, HTML, ePUB, XML

 

AUTHORS

Xin Wang (College of Computer Science and Technology, Zhejiang University of Technology, Hangzhou 310023, China)
Jianhua Zhang (TAMS Group, Department of Informatics, University of Hamburg, Vogt-Koelln-Stra├če 30, 22527 Hamburg, Germany)
Massimo Scalia (Department of Mathematics, Sapienza University of Rome, Piazzale Aldo Moro 2, 00185 Rome, Italy)

EDITORIAL INFORMATION

Blind peer review

Editorial Board

Instructions for authors

Time From Submission to Publication: 26 weeks

 

Abstract | Full Text

This paper presents a parallel real-time crowd simulation method based on a hierarchical environmental model. A dynamical model of the complex environment should be constructed to simulate the state transition and propagation of individual motions. By modeling of a virtual environment where virtual crowds reside, we employ different parallel methods on a topological layer, a path layer and a perceptual layer. We propose a parallel motion path matching method based on the path layer and a parallel crowd simulation method based on the perceptual layer. The large-scale real-time crowd simulation becomes possible with these methods. Numerical experiments are carried out to demonstrate the methods and results.