Rev Rene (Jul 2024)

Validation of the InterativaMENTE60+ game for cognitive stimulation of older adults

  • Francisco Gerlai Lima Oliveira,
  • Vitória Eduarda Silva Rodrigues,
  • Izadora de Sousa Neves,
  • Maria Eduarda de Sousa Brito,
  • Francisco Gilberto Fernandes Pereira,
  • Ana Larissa Gomes Machado

DOI
https://doi.org/10.15253/2175-6783.20242593398
Journal volume & issue
Vol. 25
p. e93398

Abstract

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Objective: to verify the evidence of validity of an educational game for the older adults’ cognitive stimulation. Methods: methodological study developed in three phases: content validation by expert judges; appearance validation by design judges; and evaluation by the target audience, carried out with older adults. Descriptive and inferential analysis was carried out. Results: the educational game is named “InterativaMENTE60+” and its structure contains a cover, board, tokens, dice, cards (command, observe, question and challenge) and instruction manual. The Content Validity Index was 0.84, showing clarity and appropriate language, theoretical relevance, and practical pertinence. The design judges assessed the game as suitable and the target audience's Concordance Index was 0.9. Conclusion: the game showed satisfactory evidence of validity, being considered adequate and valid based on its content and appearance. Contributions for the practice: it is a resource that can help stimulate the cognitive functions of older adults.

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