Scientific Reports (Feb 2024)

Shorter self-reported sleep duration is associated with worse virtual spatial navigation performance in men

  • Emre Yavuz,
  • Christoffer J. Gahnstrom,
  • Sarah Goodroe,
  • Antoine Coutrot,
  • Michael Hornberger,
  • Alpar S. Lazar,
  • Hugo J. Spiers

DOI
https://doi.org/10.1038/s41598-024-52662-8
Journal volume & issue
Vol. 14, no. 1
pp. 1 – 13

Abstract

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Abstract Sleep has been shown to impact navigation ability. However, it remains unclear how different sleep-related variables may be independently associated with spatial navigation performance, and as to whether gender may play a role in these associations. We used a mobile video game app, Sea Hero Quest (SHQ), to measure wayfinding ability in US-based participants. Wayfinding performance on SHQ has been shown to correlate with real-world wayfinding. Participants were asked to report their sleep duration, quality, daytime sleepiness and nap frequency and duration on a typical night (n = 766, 335 men, 431 women, mean age = 26.5 years, range = 18–59 years). A multiple linear regression was used to identify which self-reported sleep variables were independently associated with wayfinding performance. Shorter self-reported sleep durations were significantly associated with worse wayfinding performance in men only. Other self-reported sleep variables showed non-significant trends of association with wayfinding performance. When removing non-typical sleepers ( 9 h of sleep on a typical night), the significant association between sleep duration and spatial navigation performance in men was no longer present. These findings from U.S.-based participants suggest that a longer self-reported sleep duration may be an important contributor to successful navigation ability in men.