Physical Review X (Jul 2018)

Immersive Wave Propagation Experimentation: Physical Implementation and One-Dimensional Acoustic Results

  • Theodor S. Becker,
  • Dirk-Jan van Manen,
  • Carly M. Donahue,
  • Christoph Bärlocher,
  • Nele Börsing,
  • Filippo Broggini,
  • Thomas Haag,
  • Johan O. A. Robertsson,
  • Darren R. Schmidt,
  • Stewart A. Greenhalgh,
  • Thomas E. Blum

DOI
https://doi.org/10.1103/PhysRevX.8.031011
Journal volume & issue
Vol. 8, no. 3
p. 031011

Abstract

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We present a fundamentally new approach to laboratory acoustic and seismic wave experimentation that enables full immersion of a physical wave propagation experiment within a virtual numerical environment. Using a recent theory of immersive boundary conditions that relies on measurements made on an inner closed surface of sensors, the output of numerous closely spaced sources around the physical domain is continuously varied in time and space. This allows waves to seamlessly propagate back and forth between both domains, without being affected by reflections at the boundaries between both domains, which enables us to virtually expand the size of the physical laboratory and operate at much lower frequencies than previously possible (sonic frequencies as low as 1 kHz). While immersive boundary conditions have been rigorously tested numerically, here we present the first proof of concept for their physical implementation with experimental results from a one-dimensional sound wave tube. These experiments demonstrate the performance and capabilities of immersive boundary conditions in canceling boundary reflections and accounting for long-range interactions with a virtual domain outside the physical experiment. Moreover, we introduce a unique high-performance acquisition, computation, and control system that will enable the real-time implementation of immersive boundary conditions in three dimensions. The system is capable of extrapolating wave fields recorded on 800 simultaneous inputs to 800 simultaneous outputs, through arbitrarily complex virtual background media with an extremely low total system latency of 200 μs. The laboratory allows studying a variety of long-standing problems and poorly understood aspects of wave physics and imaging. Moreover, such real-time immersive experimentation opens up exciting possibilities for the future of laboratory acoustic and seismic experiments and for fields such as active acoustic cloaking and holography.