Kultura (Skopje) (Oct 2015)

Computer Games and Art

  • Anton Sukhov

Journal volume & issue
Vol. 0, no. 12
pp. 197 – 204

Abstract

Read online

This article devoted to the search of relevant sources (primary and secondary) and characteristics of computer games that allow to include them in the field of art (such as the creation of artistic games, computer graphics, active interaction with other forms of art, signs of spiritual aesthetic act, own temporality of computer games, “aesthetic illusion”, interactivity). In general, modern computer games can be attributed to commercial art and popular culture (blockbuster games) and to elite forms of contemporary media art (author’s games, visionary games).

Keywords