Logical Methods in Computer Science (Sep 2013)

Pebble Games, Proof Complexity, and Time-Space Trade-offs

  • Jakob Nordstrom

DOI
https://doi.org/10.2168/LMCS-9(3:15)2013
Journal volume & issue
Vol. Volume 9, Issue 3

Abstract

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Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing bounds on proof space, and establishing size-space trade-offs. This is a survey of research in proof complexity drawing on results and tools from pebbling, with a focus on proof space lower bounds and trade-offs between proof size and proof space.

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