Games (Jul 2024)
On Hurwicz Preferences in Psychological Games
Abstract
The literature on strategic ambiguity in classical games provides generalized notions of equilibrium in which each player best responds to ambiguous or imprecise beliefs about his opponents’ strategic choices. In a recent paper, strategic ambiguity has been extended to psychological games, by taking into account ambiguous hierarchies of beliefs and max–min preferences. Given that this kind of preference seems too restrictive as a general method to evaluate decisions, in this paper we extend the analysis by taking into account α-max–min preferences in which decisions are evaluated by a convex combination of the worst-case (with weight α) and the best-case (with weight 1−α) scenarios. We define the α-max–min psychological Nash equilibrium; an illustrative example shows that the set of equilibria is affected by the parameter α and the larger the ambiguity, the greater the effect. We also provide a result of stability of the equilibria with respect to perturbations that involve the attitudes toward ambiguity, the structure of ambiguity, and the payoff functions: converging sequences of equilibria of perturbed games converge to equilibria of the unperturbed game as the perturbation vanishes. Surprisingly, a final example shows that the existence of equilibria is not guaranteed for every value of α.
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