Red U (Sep 2015)
Quantitative Analysis about simulation and gaming in the oral production in English
Abstract
The present work seeks to provide methodological innovation in the teaching English as a foreign language and promote an accurate development of oral abilities. This article focuses on a quantitative research about the development the oral production in English by means of the simulation and gaming methodology. The objective of this research is two-fold: first, to verify if a telematic simulation proves the standards of an efficient tool to develop the oral production in English, and second, to delve into research from in-classroom practice of English. Three studies are conducted, namely, a comparative analysis of the global assessment of the variable oral expression pre and post treatment in the experimental groups E1 and E2, a comparative study pre and post treatment of the sub-variables delivery, content, organization and language related to the oral production, and a study of concordance between three external examiners. Results prove significant progress in the variable oral production post-treatment, and in the sub-variables content and organization; a moderate progress in the sub-variables delivery and language use in the experimental groups.
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