Nature Communications (Jun 2024)

Immersive scene representation in human visual cortex with ultra-wide-angle neuroimaging

  • Jeongho Park,
  • Edward Soucy,
  • Jennifer Segawa,
  • Ross Mair,
  • Talia Konkle

DOI
https://doi.org/10.1038/s41467-024-49669-0
Journal volume & issue
Vol. 15, no. 1
pp. 1 – 15

Abstract

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Abstract While human vision spans 220°, traditional functional MRI setups display images only up to central 10-15°. Thus, it remains unknown how the brain represents a scene perceived across the full visual field. Here, we introduce a method for ultra-wide angle display and probe signatures of immersive scene representation. An unobstructed view of 175° is achieved by bouncing the projected image off angled-mirrors onto a custom-built curved screen. To avoid perceptual distortion, scenes are created with wide field-of-view from custom virtual environments. We find that immersive scene representation drives medial cortex with far-peripheral preferences, but shows minimal modulation in classic scene regions. Further, scene and face-selective regions maintain their content preferences even with extreme far-periphery stimulation, highlighting that not all far-peripheral information is automatically integrated into scene regions computations. This work provides clarifying evidence on content vs. peripheral preferences in scene representation and opens new avenues to research immersive vision.