Aerospace (Sep 2024)
Differential Game-Based Cooperative Interception Guidance Law with Collision Avoidance
Abstract
To deal with the offense-defense confrontation problem of multi-missile cooperative intercepting a high-speed and large-maneuvering target, a differential game-based cooperative interception guidance law with collision avoidance is proposed, in which the offense-defense parties are the incoming target and the interceptors, respectively. Given that both offense-defense parties have uniformly decreasing speeds and first-order biproper dynamics, the relative motion models among the offense-defense parties are established, and the performance indices of the target and the interceptors are proposed. After that, the cooperative interception guidance law with collision avoidance is derived based on a differential game. The guidance law considers the effects of speed variations and rudder layouts on the motions of both offense-defense parties, ensuring excellent algorithmic real-time property and interception accuracy while introducing inter-missile collision avoidance constraints. In addition, the parameters of the target performance index are set according to the target acceleration information estimated by the interceptors. The simulation results verify the effectiveness of the guidance law designed in this paper, under various three-to-one scenarios, the interceptors could achieve collision-free interceptions with the interception accuracy of less than 5 m and the interception time difference of less than 0.1 s.
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