Sciences du Jeu (Jun 2021)

Herméneutique et joueur modèle : Interpréter le mythe et le fait religieux dans la série Soulsborne de From Software

  • Yannick Kernec'h,
  • Clément Personnic

DOI
https://doi.org/10.4000/sdj.3273
Journal volume & issue
Vol. 15

Abstract

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Facing the challenge of myths and religious within the Soulsborne serie – shared designation including the last video games of From Software – in which hypertextual motifs and references abound, imply to have conducted a psycho-cognitive examination of a wished ideal player in these games. Such a study allows us to highlight the fundamental importance of the hermeneutic ability of such a player confronted to the lack of narrative referent. We argue that the religious and mythical dimensions are central fictionnal levers and at the diposal of the player. It is then required to draw the outlines of such levers in order to understand and to interpret these diegetic worlds.

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