MATEC Web of Conferences (Jan 2022)

Design and implementation of children’s gesture education games based on AI gesture recognition technology

  • Zhong Yushan,
  • Jia Yifan,
  • Ma Liang

DOI
https://doi.org/10.1051/matecconf/202235503043
Journal volume & issue
Vol. 355
p. 03043

Abstract

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In order to cultivate children’s imagination and creativity in the cognitive process, combined with the traditional hand shadow game, a children’s gesture education game based on AI gesture recognition technology is designed and developed. The game uses unity development platform, with children’s digital gesture recognition as the content, designs and implements the basic functions involved in the game, including AI gesture recognition function, character animation function, interface interaction function, AR photo taking function and question answering system function. The game is finally released on the mobile terminal. Players can recognize gestures through mobile cameras, interact with virtual cartoon characters in the game, watch cartoon character animation, understand popular science knowledge, and complete the answers in the game. The educational games can better assist children to learn digital gestures, enrich children’s ways of cognition, expand children’s imagination, and let children learn easily with happy educational games.

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