Consortium Psychiatricum (Sep 2020)

Cognitive behavioural therapy in virtual reality treatments across mental health conditions: a systematic review

  • Merve Dilgul,
  • Jasmine Martinez,
  • Neelam Laxhman,
  • Stefan Priebe,
  • Victoria Bird

DOI
https://doi.org/10.17650/2712-7672-2020-1-1-30-46
Journal volume & issue
Vol. 1, no. 1
pp. 30 – 46

Abstract

Read online

Background. Virtual reality (VR) has been effectively used in the treatment of many mental health disorders.However, significant gaps exist in the literature. There is no treatment framework for researchers to use whendeveloping new VR treatments. One recommended treatment across a range of diagnoses, which may be suitablefor use in VR treatments, is Cognitive Behavioural Therapy (CBT). The aim of this systematic review is to investigateCBT treatment methods that utilize VR to treat mental health disorders. Objectives. To investigate how CBT has been used in VR to treat mental health disorders and to report onthe treatment characteristics (number of sessions, duration, and frequency) that are linked to effective andineffective trials. Methods. Studies were included if patients had a mental health diagnosis and their treatment included immersiveVR technology and CBT principles. Data were extracted in relation to treatment characteristics and outcomes,and analysed using narrative synthesis. Results. Ninety-three studies were analysed. Exposure-based VR treatments were mainly used to treat anxietyrelated disorders. Treatments generally consisted of eight sessions, once a week for approximately one hour.VR treatments were commonly equal to or more effective than traditional face-to-face methods. No specifictreatment characteristics were linked to this effectiveness. Conclusion. The number, frequency and duration of the VR treatment sessions identified in this review, couldbe used as a treatment framework by researchers and clinicians. This could potentially save researchers timeand money when developing new interventions.

Keywords