Applied Sciences (Sep 2024)
Adaptive Channel-Enhanced Graph Convolution for Skeleton-Based Human Action Recognition
Abstract
Obtaining discriminative joint features is crucial for skeleton-based human action recognition. Current models mainly focus on the research of skeleton topology encoding. However, their predefined topology is the same and fixed for all action samples, making it challenging to obtain discriminative joint features. Although some studies have considered the complex non-natural connection relationships between joints, the existing methods cannot fully capture this complexity by using high-order adjacency matrices or adding trainable parameters and instead increase the computation parameters. Therefore, this study constructs a novel adaptive channel-enhanced graph convolution (ACE-GCN) model for human action recognition. The model generates similar and affinity attention maps by encoding channel attention in the input features. These maps are complementarily applied to the input feature map and graph topology, which can realize the refinement of joint features and construct an adaptive and non-shared channel-based adjacency matrix. This method of constructing the adjacency matrix improves the model’s capacity to capture intricate non-natural connections between joints, prevents the accumulation of unnecessary information, and minimizes the number of computational parameters. In addition, integrating the Edgeconv module into a multi-branch aggregation improves the model’s ability to aggregate different scale and temporal features. Ultimately, comprehensive experiments were carried out on NTU-RGB+D 60 and NTU-RGB+D 120, which are two substantial datasets. On the NTU RGB+D 60 dataset, the accuracy of human action recognition was 92% (X-Sub) and 96.3% (X-View). The model achieved an accuracy of 96.6% on the NW-UCLA dataset. The experimental results confirm that the ACE-GCN exhibits superior recognition accuracy and lower computing complexity compared to current methodologies.
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