Zhongguo Jianchuan Yanjiu (Jan 2017)

3D virtual human rapid modeling method based on top-down modeling mechanism

  • LI Taotao,
  • FANG Xiongbing,
  • LIN Rui,
  • CHEN Jiejie

DOI
https://doi.org/10.3969/j.issn.1673-3185.2017.01.007
Journal volume & issue
Vol. 12, no. 1
pp. 38 – 44

Abstract

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Aiming to satisfy the vast custom-made character demand of 3D virtual human and the rapid modeling in the field of 3D virtual reality, a new virtual human top-down rapid modeling method is put for-ward in this paper based on the systematic analysis of the current situation and shortage of the virtual hu-man modeling technology. After the top-level realization of virtual human hierarchical structure frame de-sign, modular expression of the virtual human and parameter design for each module is achieved gradu-al-level downwards. While the relationship of connectors and mapping restraints among different modules is established, the definition of the size and texture parameter is also completed. Standardized process is meanwhile produced to support and adapt the virtual human top-down rapid modeling practice operation. Finally, the modeling application, which takes a Chinese captain character as an example, is carried out to validate the virtual human rapid modeling method based on top-down modeling mechanism. The result demonstrates high modelling efficiency and provides one new concept for 3D virtual human geometric mod-eling and texture modeling.

Keywords