A Cop and Drunken Robber Game on <i>n</i>-Dimensional Infinite-Grid Graphs
Nuttanon Songsuwan,
Thiradet Jiarasuksakun,
Anuwat Tangthanawatsakul,
Pawaton Kaemawichanurat
Affiliations
Nuttanon Songsuwan
Department of Mathematics, Faculty of Science, King Mongkut’s University of Technology Thonburi (KMUTT), 126 Pracha-Uthit Road, Bang Mod, Thrung Khru, Bangkok 10140, Thailand
Thiradet Jiarasuksakun
Department of Mathematics, Faculty of Science, King Mongkut’s University of Technology Thonburi (KMUTT), 126 Pracha-Uthit Road, Bang Mod, Thrung Khru, Bangkok 10140, Thailand
Anuwat Tangthanawatsakul
Department of Mathematics, Faculty of Science, King Mongkut’s University of Technology Thonburi (KMUTT), 126 Pracha-Uthit Road, Bang Mod, Thrung Khru, Bangkok 10140, Thailand
Pawaton Kaemawichanurat
Department of Mathematics, Faculty of Science, King Mongkut’s University of Technology Thonburi (KMUTT), 126 Pracha-Uthit Road, Bang Mod, Thrung Khru, Bangkok 10140, Thailand
A Cop and Drunken Robber (CDR) game is one variation of a famous combinatorial game, called Cops and Robbers, which has been extensively studied and applied in the area of theoretical and computer science as demonstrated by several conferences and publications. In this paper, for a natural number n, we present two strategies for a single cop to chase a drunken robber on n-dimensional infinite-grid graphs. Both strategies show that if the initial distance between the cop and the drunken robber is s, then the expected capture time is s+o(s).