Journal of Tourism Futures (Mar 2015)

Trends: cyborg games

  • Ian Yeoman,
  • Una McMahon-Beattie

DOI
https://doi.org/10.1108/jtf-12-2014-0019
Journal volume & issue
Vol. 1, no. 1
pp. 74 – 77

Abstract

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Purpose – Wearable technologies are a near future concept and cyborgs are in fact reality. The authors’ proposition is how cyborgisation could and will occur. The paper aims to discuss this issue. Design/methodology/approach – The approach used by this paper is a general review. Findings – The authors explain how the line between humans and technology is becoming more and more blurred as this trends paper explores the concepts of singularity and cyborgs as a future state highlighting the world's first cyborg games. Originality/value – The paper contributes to our understanding that science fiction is fiction to some but reality to others depending on a person's cognition and insight.

Keywords