Media and Communication (Dec 2019)

(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game

  • Sarah E. Hodge,
  • Jacqui Taylor,
  • John McAlaney

DOI
https://doi.org/10.17645/mac.v7i4.2294
Journal volume & issue
Vol. 7, no. 4
pp. 213 – 225

Abstract

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A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.

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