SHS Web of Conferences (Jan 2024)

An interactive music rhythm game in VR using HMD and full-body tracking

  • Fujimura Akinari,
  • Cohen Michael

DOI
https://doi.org/10.1051/shsconf/202419403001
Journal volume & issue
Vol. 194
p. 03001

Abstract

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The evolution of full-tracking devices has advanced to the point where full-tracking, which was previously a hurdle for individuals, is now easily possible. There is a need to explore the usefulness of full tracking devices and their potential to improve the VR gaming experience. The purpose of this study is to explore how full tracking can expand the VR gaming experience by developing a VR music rhythm game using a fullbody tracking device, exploring how can this device expand the gaming experience?