Electronics (Apr 2022)

System for Game-like Therapy in Balance Issues Using Audiovisual Feedback and Force Platform

  • Markéta Janatová,
  • Jakub Pětioký,
  • Kristýna Hoidekrová,
  • Tomáš Veselý,
  • Karel Hána,
  • Pavel Smrčka,
  • Lubomír Štěpánek,
  • Marcela Lippert-Grünerová,
  • Jaroslav Jeřábek

DOI
https://doi.org/10.3390/electronics11081179
Journal volume & issue
Vol. 11, no. 8
p. 1179

Abstract

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Background: The aim of the work is to verify the usability of a stabilometric platform and audiovisual feedback in the group-based therapy of patients with vertebral algic syndrome, to analyze an immediate effect after a single therapeutic unit, and to analyze differences between male and female probands. Methods: The study included 189 patients (90 male, age 55 ± 12 and 89 female, age 52 ± 12). All patients received group balance therapy with a portable medical device, Homebalance MA. The intervention consisted of measurement of quiet stance and a reference training scene before and after 15 min of game-like balance training with audiovisual feedback. Results: A statistically significantly lower value of the body sway trajectory during quiet stance was detected in men than in women. After a single therapy session, there was a statistically significant improvement in quiet stance with visual feedback, and marginal statistically significant improvement in the time required to complete the reference training scene. Conclusions: Homebalance MA is a utilizable tool for group therapy. The use of group game-like balance training increases the availability of physiotherapeutic intervention for a larger number of patients, while maintaining the positive effect of the therapy.

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