Jurnal Pengabdian UNDIKMA (Feb 2024)

Pelatihan MIT App Inventor sebagai Upaya Meningkatkan Kemampuan Berpikir Logis Siswa SMAN 4 Parepare

  • Putri Ayu Maharani,
  • Indar Chaerah Gunadin,
  • Naili Suri Intizhami,
  • Eka Qadri Nuranti,
  • Mardhiyyah Rafrin,
  • Muh. Agus,
  • M. Fauzan Iskandar,
  • Sitti Rahma Yunus,
  • Muhammad Faruq Al-Fauzi S.,
  • Muh. Abubakar Tunru

DOI
https://doi.org/10.33394/jpu.v5i1.9786
Journal volume & issue
Vol. 5, no. 1
pp. 161 – 169

Abstract

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This community service activity aims to improve the logical thinking abilities of SMAN 4 Parepare students by teaching the application of mathematical logic in compiling computer instructions based on MIT App Inventor. The method for implementing this service was problem-based learning training by taking the example of the traditional game of rock-paper-scissors as a learning case. Next, create a rock-paper-scissors game program using MIT App Inventor as a student learning experience in applying mathematical logic concepts. The evaluation instrument employed was a questionnaire to collect pre-test and post-test results, which were then analyzed using descriptive statistics and paired sample t-tests. The results of this service showed an increase in the average participant score on the post-test results, where the average pre-test score was 7.24 out of 15, while the average post-test score was 9.17 out of 15.

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