Jisuanji kexue yu tansuo (Apr 2024)

Review of Research on 3D Reconstruction of Dynamic Scenes

  • SUN Shuifa, TANG Yongheng, WANG Ben, DONG Fangmin, LI Xiaolong, CAI Jiacheng, WU Yirong

DOI
https://doi.org/10.3778/j.issn.1673-9418.2305016
Journal volume & issue
Vol. 18, no. 4
pp. 831 – 860

Abstract

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As static scene 3D reconstruction algorithms become more mature, dynamic scene 3D reconstruction has become a hot and challenging research topic in recent years. Existing static scene 3D reconstruction algorithms have good reconstruction results for stationary objects. However, when objects in the scene undergo deformation or relative motion, their reconstruction results are not ideal. Therefore, developing research on 3D reconstruction of dynamic scenes is essential. This paper first introduces the related concepts and basic knowledge of 3D reconstruction, as well as the research classification and current status of static and dynamic scene 3D reconstruction. Then, the latest research progress on dynamic scene 3D reconstruction is comprehensively summarized, and the reconstruction algorithms are classified into dynamic 3D reconstruction based on RGB data sources and dynamic 3D reconstruction based on RGB-D data sources. RGB data sources can be further divided into template based dynamic 3D reconstruction, non rigid motion recovery structure based dynamic 3D reconstruction, and learning based dynamic 3D reconstruction under RGB data sources. The RGB-D data source mainly summarizes dynamic 3D reconstruction based on learning, with typical examples introduced and compared. The applications of dynamic scene 3D reconstruction in medical, intelligent manufacturing, virtual reality and augmented reality, and transportation fields are also discussed. Finally, future research directions for dynamic scene 3D reconstruction are proposed, and an outlook on the research progress in this rapidly developing field is presented.

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