Revista Perspectivas (Jul 2020)
Implementation of educational technology for the development of computational thinking in fourth grade children in a public educational institution in Colombia
Abstract
Statistics are becoming more and more important in the teaching of mathematics, being an essential part of the curricula and school environments, for which this project seeks to solve a problem that was detected in the Ciudad Verde educational institution and that is related to the prediction, interpretation and calculation of probabilities in fourth grade students. When carrying out an analysis, it was possible to show that it is necessary to strengthen these probabilistic knowledge that are fundamental in the learning processes of students and that in fact are part of the daily context; therefore, the purpose is to seek that children are able to function in the community and with the skills to take on the challenges of innovation and change demanded by today's society, where information and communication technologies have gained more and more relevance in the training of students. In this way, the project incorporates the tools Schoology, Scratch and the application of computational thinking with a STEAM model, which will support the pedagogical strategy to solve the problem with the students under study of the Educational Institution, the results of the research allow demonstrate the strengthening in problem solving in probability issues using computational thinking through Scratch.
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