EURASIP Journal on Image and Video Processing (Aug 2017)
Surface editing using swept surface 3D models
Abstract
Abstract This paper presents a system for editing strip-like patches on the mesh using swept surface. The user first selects a rough cylinder-like region, the boundary of which is automatically refined. A swept surface approximation is automatically done, including extraction of the trajectory and the corresponding deforming 2D curves. The swept surface is described by a map from a real interval to both rigid body deformations and 2D curves. These 2D curves are analyzed and decomposed into many elements, which can be edited respectively, and a novel pattern analysis is also performed on these elements to extract curve patterns. These 2D curves serve as handles for controlling the geometry, and modifications to them can change the geometry directly. Thus, users can just edit the pattern or element curve to control the global geometry. We show the novelty and efficiency of our framework using varietal demonstrations.
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