Revista Română de Informatică și Automatică (Jun 2023)

Virtual reality and its applications in the process of leading military troops

  • George BUCĂȚA,
  • Vasile Florin POPESCU,
  • Cătălin CIOACĂ,
  • Olivia COMȘA

DOI
https://doi.org/10.33436/v33i2y202301
Journal volume & issue
Vol. 33, no. 2
pp. 7 – 22

Abstract

Read online

Virtual reality (VR) has rapidly emerged as a new multidisciplinary research field. In recent years, its scope has grown beyond academic research, and industry is investing significantly in this area, both for research and for the production of VR-based products. Various industries such as information technology, biomedical engineering, construction, and instructional technology are investing in this technology. The military industry is becoming one of the main investors in VR technology as it presents a lot of opportunities for training, simulation and mission rehearsal. The military is always looking for new and innovative ways to improve the readiness and effectiveness of its forces, and VR technology has the potential to provide realistic, immersive training experiences that can prepare soldiers for a wide range of situations, including combat, peacekeeping operations and disaster response. Additionally, VR can be used to simulate and test new equipment and tactics, as well as to rehearse missions before they are executed in the field. This research aims to provide an overview of the current and future use of VR by commanders of military sub-units or units. More specifically, this article assesses the relevance of VR for the military domain, mainly describing how VR is used by the platoon leader in the troop leading procedures (TLP).

Keywords