Revista Română de Informatică și Automatică (Sep 2019)

Serious gaming towards learning of future city management

  • Jarutpong VASUTHANASUB,
  • Olga BUCOVETCHI,
  • Radu D. STANCIU,
  • Dorel BADEA D. STANCIU

DOI
https://doi.org/10.33436/v29i3y201904
Journal volume & issue
Vol. 29, no. 3
pp. 41 – 50

Abstract

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The use of serious games as a learning tool is one of the most promising approaches. Games can deliver not only the knowledge but also strengthen skills, such as communication, collaboration and problem solving. After assessing both advantages and disadvantages of using serous gaming during classes, the authors presented SimCity 2013 as an example for students to be able to build a settlement that can consistently grow into a city by zoning land, including residential, commercial, and industrial development. In term of game planning, operation, and management strategies, players will need to specialize their cities into particular industries, such as manufacturing, education, tourism, all those elements preparing students to be better decision-makers.

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