Problemy Mechatroniki (Sep 2019)

Implementation of a Realistic Damage Model in a Simulated Environment

  • Dominika KAZIOR,
  • Damian BERESKA,
  • Witold ILEWICZ

DOI
https://doi.org/10.5604/01.3001.0013.4807
Journal volume & issue
Vol. 10, no. 3
pp. 91 – 102

Abstract

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Realism is an important aspect of the virtual shooting range, which increases the quality of the shooting training conducted there. An important element of realism is the modeling of damage arising during the impact of the projectile on the target. This article concerns damage modelling in computer simulation systems. Using the Unity environment, example simulations of damage caused by projectile impact on basic construction materials have been performed. The obtained solutions have been analysed, with the results compared with those of real experiments; conclusions pertaining to the optimal method of modelling destruction in simulation systems meant for visualisation at virtual shooting ranges have been drawn.

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