Proceedings of the XXth Conference of Open Innovations Association FRUCT (Apr 2016)
The Use of Visual Technologies and Tracking Data to Improve Virtual Reality Perception in Training Simulator
Abstract
The problem of creating the realistic virtual environment for training simalators is receiving considerable attention while requirements for sportsmen grow more and more with the development of modem electronics. The objective of the article is determining the requirements for training simulators with a realistic virtual environment and creating the alpine skiing training system. The quality of visualization, the realistic physics engine, the realistic terrain and the user movement processing are bigbligbted among all the factors all'ecting the perception of a virtoal 3D scene. The methods of a VR environment system implementation that take these factors into account are also described and implemented.