SHS Web of Conferences (Jan 2020)
Scientific and Technological Creativity and Entrepreneurship in The Process of Projecting in Collaborative Graduation Qualification Works
Abstract
The aim of the study is the introduction of elements of entrepreneurial creativity into the university learning process to form a project team, which consists of students from different areas of specialization. The method of a business game is used, when students, preparing the collaborative graduation qualification work, find themselves in a modulator of real contradictory relations between the specialists of an enterprise: technologists, designers, managers and economists. The development of the project business model according to the method of A. Osterwalder recreates the professional situation of the comprehensive solution of production problems at an enterprise. The results of the study show an increase in the synergy of scientific, technological and entrepreneurial creativity of students. As a result of project education at university, students demonstrate the acquired soft skills, which ensure successful participation in the work process and high productivity; they experience the excitement and show higher results of their collaborative graduation qualification work. Graduation qualification work acquires the features of a startup and has higher characteristics for introducing goods and services in the market. The presentation of the collaborative graduation qualification work reproduces the real situation of the evaluation of innovative idea prospects, an idea development plan and a team of likeminded people. The experience of participating in the business model development after the request of partners of an entrepreneurial university increases the competitiveness of graduates in the labour market.