IEEE Access (Jan 2020)

DeepAO: Efficient Screen Space Ambient Occlusion Generation via Deep Network

  • Dongjiu Zhang,
  • Chuhua Xian,
  • Guoliang Luo,
  • Yunhui Xiong,
  • Chu Han

DOI
https://doi.org/10.1109/ACCESS.2020.2984771
Journal volume & issue
Vol. 8
pp. 64434 – 64441

Abstract

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Ambient occlusion (abbr. AO) plays an important role in realistic rendering applications because AO produces more realistic ambient lighting, which is achieved by calculating the brightness of certain screen parts based on objects' geometry. However, the baseline computation of AO algorithm is time-consuming, which limits its application for real-time rendering. Currently, most AO algorithms are based on screen space to reduce the computational consumption, which leads to unrealistic results due to the usage of artificial features. To overcome these challenges, in this paper, we first create a well-crafted dataset with the pair of deferred shading buffer data and ground-truth AO shaded images. Then, we design an efficient deep neural network for the screen space AO image generation, based on which we further design a Compute Shader Library to compute the shaded AO images. Our extensive experimental results show that our method achieves competent performance than existing screen space ambient or volumetric ambient based AO methods both in visual quality and efficiency.

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