Journal of Systemics, Cybernetics and Informatics (Aug 2005)

Intelligent Virtual Reality and its Impact on Spatial Skills and Academic Achievements

  • Esther Zaretsky,
  • Varda Bar

Journal volume & issue
Vol. 3, no. 4
pp. 54 – 60

Abstract

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It is known that the training of intelligent virtual reality, through the use of computer games, can improve spatial skills especially visualization and enhances academic achievements. Through an experiment of using Tetris software, two objectives were achieved: developing spatial as well as intelligence skills and enhancing academic achievements, focusing on mathematics. This study followed studies dealing with the impact on putting the learner into action in 3d space software. During teaching a transition from 2d to 3d spatial perception and operation occurred. A positive transfer from 3d virtual reality rotation training to structural induction skills, by means of mental imaging, was also achieved. At the same time the motivation for learning was enhanced, without using extrinsic reinforcements. The duration of concentration while using the intelligent software increased gradually up to 60 minutes.

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