Logical Methods in Computer Science (Sep 2017)

Games and Strategies as Event Structures

  • Simon Castellan,
  • Pierre Clairambault,
  • Silvain Rideau,
  • Glynn Winskel

DOI
https://doi.org/10.23638/LMCS-13(3:35)2017
Journal volume & issue
Vol. Volume 13, Issue 3

Abstract

Read online

In 2011, Rideau and Winskel introduced concurrent games and strategies as event structures, generalizing prior work on causal formulations of games. In this paper we give a detailed, self-contained and slightly-updated account of the results of Rideau and Winskel: a notion of pre-strategy based on event structures; a characterisation of those pre-strategies (deemed strategies) which are preserved by composition with a copycat strategy; and the construction of a bicategory of these strategies. Furthermore, we prove that the corresponding category has a compact closed structure, and hence forms the basis for the semantics of concurrent higher-order computation.

Keywords