Carpathian Journal of Electrical Engineering (Dec 2021)

MOVEMENT IN VIRTUAL REALITY

  • Paul TAMAS,
  • Andreea POP

Journal volume & issue
Vol. 15, no. 1
pp. 277 – 282

Abstract

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In this paper we talk about the user’s movement in virtual reality. The programmable part of the application is made in the C ++ programming language, and as the engine for running the graphic image we used Unreal Engine developed by Epic Games. Fragments of code appear in the paper for the calculation and positioning of the user in space, on a two-dimensional plane. The work also contains instructions to be able to make the settings so that the application can be controlled by the glasses levers. The whole project is developed for HTC VIVE PRO virtual reality smart glasses.

Keywords