Annals of Dunarea de Jos University. Fascicle I : Economics and Applied Informatics (Jan 2009)

Using Design Patterns in Education and Tutoring for the Software Systems Projects in Economic

  • Cornelia NOVAC-UDUDEC

Journal volume & issue
no. 1
pp. 161 – 168

Abstract

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The paper deals with a training system with a client-serverarchitecture created for students who are learning to design and implementobject-oriented software systems with reusable components, and also targetingthose users who wish become accustomed with (or improve their skills relatedto) software design. The paper briefly presents the design patterns which are tobe found in the software library, as well as the manner of applying them. Theuser of such a system has five types of patterns at his/her disposal (FactoryMethod, Builder, Command, Mediator, Observer), out of which will be able tochose one/more than one, depending on the requirements of the systemproposed for design.

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