We present two axisymmetric simulations of a high velocity clump in a photoionized region: one for the case of a uniform, low density environment and a second one for the case of a clump first traveling within a high density medium and then emerging into a low density environment. We show that the second scenario results in the production of an axial tail of dense material with a linear velocity vs. position ramp (with zero velocity at the high/low density environment transition). This material comes from a confined bow shock (produced by the clump when it was within the dense cloud) that emerges into the low environmental density region.