Jurnal Ilmiah Psikologi Terapan (Aug 2015)
Efektivitas penggunaan media pembelajaran permainan tradisional congklak untuk meningkatkan kemampuan berhitung pada siswa sekolah dasar
Abstract
An active learning is how to raise concerns, creative the motivation, students, and considered aiding a learning process in classes and be applied within the process of learning especially for supporting computation capabilities in elementary school students. A learning process that is active learning cannot be separated from the media used in the process learn of them are traditional games congklak. The purpose of this research is to know the effectiveness of the media of learning the game traditional congklak to improve computation capabilities primary school student. The subject for this research are 13 students using purposive techniques of sampling. The research results show there is a difference in the average capability counting of primary school students before and after these media learning to traditional games congklak, with a value of t = -5,776 and value of p = 0,000 < 0.05. This shows that leraning media the traditional game congklak effective to improve computation capabilities primary school student.
Keywords