Sciences du Jeu (Feb 2017)

Le passage du jeu à la création : le cas du jeu vidéo amateur

  • Pierre-Yves Hurel

DOI
https://doi.org/10.4000/sdj.766
Journal volume & issue
Vol. 7

Abstract

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The field of amateurs using game creation tools (Unity, Construct 2, RPG Maker, etc.) has been, up to now, little explored. Yet, the activity is important quantitatively and heterogeneous qualitatively. And, above all, it allows to study one of the play’s margins, namely creation. How do tool users move from players to makers? Is this process an extension of playing itself? If so, what exactly is extended? We address these questions in this paper, presenting the first results of our still ongoing ethnographic fieldwork. Firstly, we name various dynamics characterizing the makers’ activity. Then, on this basis and reintroducing the notion of hobbyism in the field of game studies, we propose to problematize the question of the playing extension as a taste related reflexive activity.

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