Gong-kuang zidonghua (Nov 2017)

Research on three-dimensional mine roadway system based on WebGL

  • LI Yun,
  • SU Xiaodong,
  • DONG Jiayan,
  • HUANG Le

DOI
https://doi.org/10.13272/j.issn.1671-251x.2017.11.014
Journal volume & issue
Vol. 43, no. 11
pp. 70 – 74

Abstract

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Architecture of three-dimensional mine roadway system based on WebGL was introduced, basic problems of data source processing, roadway topology network construction and roadway model construction were studied, and data preprocessing and cleaning, rule modeling, data format conversion, two-dimensional and three-dimensional view correspondence, path analysis and other key technologies were analyzed. The system achieves three-dimensional roadway visualization and maintains three-dimensional roadway topological relations.

Keywords