SHS Web of Conferences (Jan 2023)

A Game Based Innovative teaching and learning environment to enhance progression and performance of students

  • Bhat Anjum Zameer,
  • Ahmed Imran,
  • Kameswari Lakshmi,
  • Khan Mohammed Samiullah

DOI
https://doi.org/10.1051/shsconf/202315601001
Journal volume & issue
Vol. 156
p. 01001

Abstract

Read online

Activity-based and game-based learning environment significantly enhances the learning experience and stimulates interest and increases the attention span and concentration of learners. Game-based or activity-based learning becomes essential to achieve the learning objectives and overall comprehension of students of a particular concept. Several game-based classroom activities have been proposed in the past and implemented with quite a success rate. This research study proposes a game-based activity that is intended not only for enhancing attention span or generating interest in learning in students however it addresses several issues and takes into consideration (1) the importance of revision of topics and (2) the importance of identifying topics that students have not been able to fully or partially comprehend (3) feedback on the topics delivered (4) ensuring individual progress of students (5) enhances attention span of students (6) stimulates competitive environment, (7) enhances intrinsic motivation amongst students, and (8) enhances comprehension of concepts & progression of students.

Keywords