Lexique (Dec 2020)

JeuxDeMots : Un réseau lexico-sémantique pour le français, issu de jeux et d’inférences

  • Mathieu Lafourcade,
  • Nathalie Le Brun

DOI
https://doi.org/10.54563/lexique.773
Journal volume & issue
no. 27
pp. 47 – 86

Abstract

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The JeuxDeMots project aims to build a broad knowledge base in French, both common sense and specialised, using games, contributory approaches, and inference mechanisms. A dozen games have been designed as part of this project, each one allowing collecting specific information, or to consolidate the information acquired through the other games. This article describes, both qualitatively and quantitatively, the data collected and constructed since the launch of the project in the summer of 2007. In particular, we discuss the following aspects: the structure of the lexical and semantic network, some types of relations (semantic, ontological, subjective, semantic roles, associations of ideas), annotation of relations (meta-information), semantic refinements (management of polysemy), the creation of clusters allowing the representation of richer knowledge (n-argument relations). Finally, we will describe some complementary acquisition methods such as a bot for endogenous contributions as well as a chatbot making inferences.