Caracteres: Estudios Culturales y Críticos de la Esfera Digital (May 2018)

El sonido de Atari: identidad sonora en los primeros chips de sonido programables

  • Pau Damià Riera Muñoz

Journal volume & issue
Vol. 7, no. 1
pp. 428 – 449

Abstract

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The sound identity of the first video games was defined by its sound chips, responsible for the music and sound effects in each platform. At the beginning of the industry, the sound of these chips followed a pattern, marked by the mass production of electronic components. These chips, in general, sounded very similar to each other, due largely to the fact that they worked with the same number of voices and identical waveforms. Soon, certain companies, such as Atari, would start producing their own sound chips and modules in order to improve the sound capabilities of their machines, thus dealing with the technological limitations of the time and finding their own sound identity.

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