Spool (Dec 2017)

Why Make the World Move?

  • Keith Evan Green

DOI
https://doi.org/10.7480/spool.2017.1.1912
Journal volume & issue
Vol. 4, no. 1
pp. 27 – 36

Abstract

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The next horizons of human-computer interaction promise a whirling world of digital bytes, physical bits, and their hybrids. Are human beings prepared to inhabit such cyber-physical, adaptive environments? Assuming an optimistic view, this chapter offers a reply, drawing from art and art history, environmental design, literature, psychology, and evolutionary anthropology, to identify wide-ranging motivations for the design of such “new places” of human-computer interaction. Moreover, the author makes a plea to researchers focused in the domain of adaptive environments to pause and take a longer, more comprehensive, more self-reflective view to see what we’re doing, to recognize where we are, and to possibly find ourselves and others within our designed artifacts and systems that make the world move.