Informatics (Oct 2020)

An Affective and Cognitive Toy to Support Mood Disorders

  • Esperanza Johnson,
  • Iván González,
  • Tania Mondéjar,
  • Luis Cabañero-Gómez,
  • Jesús Fontecha,
  • Ramón Hervás

DOI
https://doi.org/10.3390/informatics7040048
Journal volume & issue
Vol. 7, no. 4
p. 48

Abstract

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Affective computing is a branch of artificial intelligence that aims at processing and interpreting emotions. In this study, we implemented sensors/actuators into a stuffed toy mammoth, which allows the toy to have an affective and cognitive basis to its communication. The goal is for therapists to use this as a tool during their therapy sessions that work with patients with mood disorders. The toy detects emotion and provides a dialogue that would guide a session aimed at working with emotional regulation and perception. These technical capabilities are possible by employing IBM Watson’s services, implemented into a Raspberry Pi Zero. In this paper, we delve into its evaluation with neurotypical adolescents, a panel of experts, and other professionals. The evaluation aims were to perform a technical and application validation for use in therapy sessions. The results of the evaluations are generally positive, with an 87% accuracy for emotion recognition, and an average usability score of 77.5 for experts (n = 5), and 64.35 for professionals (n = 23). We add to that information some of the issues encountered, its effects on applicability, and future work to be done.

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