Journal on Interactive Systems (Jan 2025)

EduVR Collab: A tool for management immersive collaborative learning

  • Robson Santiago Viol,
  • Paula Cintra Fernandes,
  • Iago Izidório Lacerda,
  • Koda Gabriel Faria Melo,
  • Arilton Junior de A. Nunes,
  • André Schneider G. M. Pimenta,
  • Cláudia Martins Carneiro,
  • Mateus Coelho Silva,
  • Saul Delabrida

DOI
https://doi.org/10.5753/jis.2025.4276
Journal volume & issue
Vol. 16, no. 1

Abstract

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Improving education through virtual reality is challenging due to the high costs of developing systems and the lack of teacher engagement in project conception. This project introduces and evaluates a system that enables teachers to create their own lessons in virtual reality without prior programming knowledge, addressing these challenges. By integrating Learning Management tools, Learning Analytics, and Multi-user Connection Servers, we developed a system that allows multiple users to coexist in the same virtual environment and perform various tasks. Our system also enables educators to evaluate students based on their behavior. In EduVR, teachers can configure activities in advance and retrieve results. Heuristic evaluations of EduVR’s integrated environment design have demonstrated its potential as a model for developing new educational platforms, setting a new standard for virtual reality educational systems.

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