Research on Enterprise in Modern Economy Theory and Practice (Oct 2022)

USING BUSINESS SIMULATORS IN THE EDUCATIONAL PROCESS STEM-EDUCATION OF UKRAINE AS A DIRECTION OF PROFESSIONAL ORIENTATION OF YOUNG PEOPLE

  • Sergey Brylev,
  • Nataliia Levina

DOI
https://doi.org/10.19253/reme.2022.02.004
Journal volume & issue
Vol. 2, no. 35

Abstract

Read online

Background and Objective: Educational institutions pay attention to improving the educational process by gradually transferring classes to an active didactic format and activating the process using innovative methods and modern educational technologies, namely case studies, business games, trainings, brainstorming techniques, and so on. This allowed us to attract job seekers education of the out-of-school educational institution “Center for Scientific and Technical Creativity of Youth «Polet»” of the Zaporizhzhia City Council of the Zaporozhye region for creative communication not only in the classroom, but also in a remote format; teach to work in a team; increase the efficiency of perception of theoretical material on economics and acquire practical skills in enterprise management. Study Design/Materials and Methods: The methods used include the literature review (theory) as well as description of experience of the authors in the given field. Results: The result of the research is to organize the educational process of institutions of higher and extracurricular education and analyze the effectiveness of business simulation training in the professional training of future economists. Practical implications: The practical implications focuses on covering the process of introducing business simulation technologies into the educational process of educational institutions and analyze the effectiveness of using business simulations in the educational process. Based on the purpose of the study, the authors set and considered the following tasks: 1. Prerequisites for using a competency-based approach in the educational process; 2. Defining the essence of the term “business simulator”; 3. Stages of development of business games and simulations; 4. Analysis of the market for business games and simulations; 5. Calculating the effectiveness of using business simulators in the educational process; 6. Recommendations for improving the educational process using business simulation technologies. Conclusion and summary: Simulation learning is a powerful tool for modern higher and extracurricular education. This has found application in the educational processes outof-school educational institution “Center for Scientific and Technical Creativity of Youth «Polet»”. Development simulation forms of learning through modeling in the educational process of relationships and conditions of real work of a virtual enterprise increase the competitiveness of applicants for education in the labor market.

Keywords