Integrating Virtual Worlds with Tangible User Interfaces for Teaching Mathematics: A Pilot Study

Sensors. 2016;16(11):1775 DOI 10.3390/s16111775

 

Journal Homepage

Journal Title: Sensors

ISSN: 1424-8220 (Online)

Publisher: MDPI AG

LCC Subject Category: Technology: Chemical technology

Country of publisher: Switzerland

Language of fulltext: English

Full-text formats available: PDF, HTML, ePUB, XML

 

AUTHORS

Graciela Guerrero (Departamento de Ciencias de la Computación, Universidad de las Fuerzas Armadas ESPE, Sangolquí 171-5-231B, Ecuador)
Andrés Ayala (Departamento de Ingeniería Informática, Universidad Autónoma de Madrid, Madrid 28049, Spain)
Juan Mateu (Departamento de Ingeniería Informática, Universidad Autónoma de Madrid, Madrid 28049, Spain)
Laura Casades (Departamento de ciencias, Florida Secundaria High School, Catarroja 46470, Spain)
Xavier Alamán (Departamento de Ingeniería Informática, Universidad Autónoma de Madrid, Madrid 28049, Spain)

EDITORIAL INFORMATION

Blind peer review

Editorial Board

Instructions for authors

Time From Submission to Publication: 11 weeks

 

Abstract | Full Text

This article presents a pilot study of the use of two new tangible interfaces and virtual worlds for teaching geometry in a secondary school. The first tangible device allows the user to control a virtual object in six degrees of freedom. The second tangible device is used to modify virtual objects, changing attributes such as position, size, rotation and color. A pilot study on using these devices was carried out at the “Florida Secundaria” high school. A virtual world was built where students used the tangible interfaces to manipulate geometrical figures in order to learn different geometrical concepts. The pilot experiment results suggest that the use of tangible interfaces and virtual worlds allowed a more meaningful learning (concepts learnt were more durable).