JMIR Serious Games (Jan 2024)

Health Care Professional–Supported Co-Design of a Mime Therapy–Based Serious Game for Facial Rehabilitation

  • Daniel Lima Sousa,
  • Silmar Teixeira,
  • José Everton Fontenele,
  • Renato Mendes Santos,
  • Leynilson Pereira,
  • Rodrigo Baluz,
  • Victor Hugo Bastos,
  • Ariel Soares Teles

DOI
https://doi.org/10.2196/52661
Journal volume & issue
Vol. 12
p. e52661

Abstract

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This research letter presents the co-design process for RG4Face, a mime therapy–based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.