MatLit (Aug 2018)

Chimeria:Grayscale: An Interactive Narrative for Provoking Critical Reflection on Gender Discrimination

  • D. Fox Harrell,
  • Pablo Ortiz,
  • Peter Downs,
  • Maya Wagoner,
  • Elizabeth Carré,
  • Annie Wang

DOI
https://doi.org/10.14195/2182-8830_6-2_15
Journal volume & issue
Vol. 6, no. 2

Abstract

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Roleplaying has a history of serving diverse aims, including art, entertainment, therapeutic purposes, and political action (Piper 1973; Gygax 1978; Boal 1993; Matthews et al. 2014). This paper presents an interactive narrative called Grayscale that uses roleplaying to provoke critical reflection through modeling workplace gender discrimination. Grayscale's interface resembles a streamlined email system, constituting what Henry Jenkins has termed an “embedded narrative” since the narration is distributed across elements in the space (e.g. emails, notes, draft messages).

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