Electronic Proceedings in Theoretical Computer Science (Aug 2014)

Petri Games: Synthesis of Distributed Systems with Causal Memory

  • Bernd Finkbeiner,
  • Ernst-Rüdiger Olderog

DOI
https://doi.org/10.4204/EPTCS.161.19
Journal volume & issue
Vol. 161, no. Proc. GandALF 2014
pp. 217 – 230

Abstract

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We present a new multiplayer game model for the interaction and the flow of information in a distributed system. The players are tokens on a Petri net. As long as the players move in independent parts of the net, they do not know of each other; when they synchronize at a joint transition, each player gets informed of the causal history of the other player. We show that for Petri games with a single environment player and an arbitrary bounded number of system players, deciding the existence of a safety strategy for the system players is EXPTIME-complete.