International Journal of Computer Games Technology (Jan 2008)

A Constraint-Based Approach to Visual Speech for a Mexican-Spanish Talking Head

  • Oscar Martinez Lazalde,
  • Steve Maddock,
  • Michael Meredith

DOI
https://doi.org/10.1155/2008/412056
Journal volume & issue
Vol. 2008

Abstract

Read online

A common approach to produce visual speech is to interpolate the parameters describing a sequence of mouth shapes, known as visemes, where a viseme corresponds to a phoneme in an utterance. The interpolation process must consider the issue of context-dependent shape, or coarticulation, in order to produce realistic-looking speech. We describe an approach to such pose-based interpolation that deals with coarticulation using a constraint-based technique. This is demonstrated using a Mexican-Spanish talking head, which can vary its speed of talking and produce coarticulation effects.